The very beginning of my forever game project, starting as a "simple" roguelike.

start-dev.lisp 347B

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  1. (declaim (optimize (compilation-speed 0)
  2. (debug 3)
  3. (safety 3)
  4. (space 1)
  5. (speed 1)))
  6. (asdf:load-system :forever-game-roguelike :verbose t :force :all)
  7. (defvar *game-state* (forever-game-roguelike-internal::make-game-state))
  8. (forever-game-roguelike:start-dev *game-state*)